.. _polygonComponent: Polygon (shape) Component ------------------------------- (added in version 1.78.00) The Polygon stimulus allows you to present a wide range of regular geometric shapes. The basic control comes from setting the number of vertices: - 2 vertices give a line - 3 give a triangle - 4 give a rectangle etc. - a large number will approximate a circle/ellipse The size parameter takes two values. For a line only the first is used (then use ori to specify the orientation). For triangles and rectangles the size specifies the height and width as expected. Note that for pentagons upwards, however, the size determines the width/height of the ellipse on which the vertices will fall, rather than the width/height of the vertices themselves (slightly smaller typically). Parameters ~~~~~~~~~~~~ name : string Everything in a |PsychoPy| experiment needs a unique name. The name should contain only letters, numbers and underscores (no punctuation marks or spaces). start : The time that the stimulus should first appear. See :ref:`startStop` for details. stop : Governs the duration for which the stimulus is presented. See :ref:`startStop` for details. shape : line, triangle, rectangle, cross, star, regular polygon What shape the stimulus is num vertices : int The number of vertices for your shape (2 gives a line, 3 gives a triangle,... a large number results in a circle/ellipse). It is not (currently) possible to vary the number of vertices dynamically. Appearance ========== How should the stimulus look? Colour, borders, etc. fill color : color See :ref:`colorspaces` color space : rgb, dkl, lms, hsv See :ref:`colorspaces` border color : color See :ref:`colorspaces` line width : int | float How wide should the line be? Width is specified in chosen spatial units, see :doc:`../../general/units` opacity : Vary the transparency, from 0.0 = invisible to 1.0 = opaque Layout ====== How should the stimulus be laid out? Padding, margins, size, position, etc. ori : degrees The orientation of the entire patch (texture and mask) in degrees. pos : [X,Y] The position of the centre of the stimulus, in the units specified by the stimulus or window size : (width, height) Size of the stimulus on screen spatial units : deg, cm, pix, norm, or inherit from window See :doc:`../../general/units` Texture ======= Control how the stimulus handles textures. interpolate : linear, nearest Should textures be interpolated? units : deg, cm, pix, norm, or inherit from window See :doc:`../../general/units` .. seealso:: API reference for :class:`~psychopy.visual.Polygon` API reference for :class:`~psychopy.visual.Rect` API reference for :class:`~psychopy.visual.ShapeStim` #for arbitrary vertices